AI Insights · Timothy · October 2022
Top 5 Casual Games on Unified Platform in South Africa Q3 2022
Discover the performance trends of the top 5 casual games in South Africa during Q3 2022, based on data from Sensor Tower.
In the third quarter of 2022, the top 5 casual games on a unified platform in South Africa showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Subway Surfers from SYBO Games saw fluctuating weekly revenue, peaking at around $1.9K at the end of June and dipping to approximately $400 in early September, before recovering to $1K by the end of the quarter. Weekly downloads for the game were steady, ranging between 21K and 36K, with a notable rise in mid-July. The game maintained a strong weekly active user base, hovering around 300K to 350K throughout the quarter.
Crazy Coin from DoraBmonkey displayed a significant increase in weekly downloads, starting at 11K in late June and reaching a peak of 31K in mid-August. Weekly active users followed a similar trend, beginning at 20K and climbing to nearly 60K by mid-August, before tapering off to around 44K by the end of September.
King's Candy Crush Saga had a robust revenue performance, consistently generating around $170K to $190K weekly, with a peak of $193K at the end of September. Weekly downloads varied between 19K and 26K, showing a peak in late August. The game also maintained a high number of weekly active users, consistently staying above 370K, peaking at nearly 394K in mid-September.
Ludo King® from Gametion experienced modest weekly revenue, peaking at $144 in mid-July. Weekly downloads showed a steady rise from 18K in late June to about 24K by the end of September. The game’s weekly active users steadily increased from approximately 126K to 155K throughout the quarter.
Bubble Shooter - Pop Bubbles from IVYGAMES displayed modest revenue, peaking at $196 in late August. Weekly downloads fluctuated, starting at 18K in late June, peaking at 29K in mid-July, and ending at 17K by late September. Weekly active users showed a rising trend, starting at 58K and reaching up to 92K by late August, before settling at 81K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.